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	<title>Comments on: The iFart Marketing Lesson</title>
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	<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/</link>
	<description>By Jeremy Schoemaker</description>
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		<title>By: iPhoneTeacher</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-126458</link>
		<dc:creator>iPhoneTeacher</dc:creator>
		<pubDate>Mon, 01 Jun 2009 11:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-126458</guid>
		<description>There is a lot of buzz about some independent developers and newbies who have made between $100,000 to $500,000 by simply creating their first iPhone application and putting it up for sale on the online Apple Store.

Steve Demeter made a simple puzzle game called Trism, and in 2 months he earned $250,000. Last December the app called iFart became the number one app on the App Store. It stayed on the top and raked in $9200 each day in profit after Apple&#039;s cut. Then, Ethan Nicholas, developer of the now famous iShoot game, earns $21,000 per day selling his iPhone app. Ethan quit his day job to work full time on the iPhone and he did not even know how to write Objective-C code before he made iShoot.

These are just some of the stories that are causing  a lot of buzz, and people have quit their day jobs to cash in on the opportunity.

However, developing for the iPhone is relatively a new field with a shortage of well structured tutorials and one-on-one mentorship and help. EDUmobile.ORG has been involved with online training in the wireless technology programming field and has launched its iPhone Online Course to meet the shortage of information resources and training.

The course is offered on a once a week basis via Online Video, PDF Documents, One-on-One sessions and Weekly Worksheets. There is also an option to access a remote Mac, for those who do not have access to one.

The iPhone course offered at EDUmobile.ORG is crafted to suite the industry need for beginner and intermediate level developers. After the course completion, developers will be able to create software for iPhone and can optionally  distribute their content through EDUmobile.ORG on the online App Store, and immediately start earning. One can also bid to win the large number of growing projects being posted daily on project bidding sites like Elance and RentACoder.
 
The classes are taught as a combination of various online modules and you get the ability to work on live industry projects, along with an opportunity to be placed in top mobile gaming and mobile application development software companies. A certificate is also offered to all candidates once they complete the course.The Course duration for is between 4 to 12 weeks depending upon the developers past experience in programming.

For those who do not own a Mac, there is a facility offered to remotely login to access a Mac to carry out your programming from a normal PC connected to the Internet. Thus, one does not need to purchase or own a Mac.

The cost for the entire course is  $200, and you can optionally avail of a facility to pay in 3 easy installments. Available slots are fast filling up. Visit learn iphone online to sign up.</description>
		<content:encoded><![CDATA[<p>There is a lot of buzz about some independent developers and newbies who have made between $100,000 to $500,000 by simply creating their first iPhone application and putting it up for sale on the online Apple Store.</p>
<p>Steve Demeter made a simple puzzle game called Trism, and in 2 months he earned $250,000. Last December the app called iFart became the number one app on the App Store. It stayed on the top and raked in $9200 each day in profit after Apple&#8217;s cut. Then, Ethan Nicholas, developer of the now famous iShoot game, earns $21,000 per day selling his iPhone app. Ethan quit his day job to work full time on the iPhone and he did not even know how to write Objective-C code before he made iShoot.</p>
<p>These are just some of the stories that are causing  a lot of buzz, and people have quit their day jobs to cash in on the opportunity.</p>
<p>However, developing for the iPhone is relatively a new field with a shortage of well structured tutorials and one-on-one mentorship and help. EDUmobile.ORG has been involved with online training in the wireless technology programming field and has launched its iPhone Online Course to meet the shortage of information resources and training.</p>
<p>The course is offered on a once a week basis via Online Video, PDF Documents, One-on-One sessions and Weekly Worksheets. There is also an option to access a remote Mac, for those who do not have access to one.</p>
<p>The iPhone course offered at EDUmobile.ORG is crafted to suite the industry need for beginner and intermediate level developers. After the course completion, developers will be able to create software for iPhone and can optionally  distribute their content through EDUmobile.ORG on the online App Store, and immediately start earning. One can also bid to win the large number of growing projects being posted daily on project bidding sites like Elance and RentACoder.</p>
<p>The classes are taught as a combination of various online modules and you get the ability to work on live industry projects, along with an opportunity to be placed in top mobile gaming and mobile application development software companies. A certificate is also offered to all candidates once they complete the course.The Course duration for is between 4 to 12 weeks depending upon the developers past experience in programming.</p>
<p>For those who do not own a Mac, there is a facility offered to remotely login to access a Mac to carry out your programming from a normal PC connected to the Internet. Thus, one does not need to purchase or own a Mac.</p>
<p>The cost for the entire course is  $200, and you can optionally avail of a facility to pay in 3 easy installments. Available slots are fast filling up. Visit learn iphone online to sign up.</p>
]]></content:encoded>
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	<item>
		<title>By: Daddy Mike</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-114672</link>
		<dc:creator>Daddy Mike</dc:creator>
		<pubDate>Fri, 06 Feb 2009 04:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-114672</guid>
		<description>who in the world would&#039;ve ever thought you could win bigtime by selling farts? If only phones would be able to produce a scent of your choice, i think iDung or iSh!t would go next to this product.</description>
		<content:encoded><![CDATA[<p>who in the world would&#8217;ve ever thought you could win bigtime by selling farts? If only phones would be able to produce a scent of your choice, i think iDung or iSh!t would go next to this product.</p>
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	<item>
		<title>By: Rick</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-114591</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Thu, 05 Feb 2009 18:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-114591</guid>
		<description>No matter how much time I spend trying to figure out the angles, there is always something more to learn.</description>
		<content:encoded><![CDATA[<p>No matter how much time I spend trying to figure out the angles, there is always something more to learn.</p>
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	<item>
		<title>By: Flashes In The Dark</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-113392</link>
		<dc:creator>Flashes In The Dark</dc:creator>
		<pubDate>Tue, 27 Jan 2009 10:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-113392</guid>
		<description>The world is a strange place...</description>
		<content:encoded><![CDATA[<p>The world is a strange place&#8230;</p>
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	<item>
		<title>By: contentpig</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-112876</link>
		<dc:creator>contentpig</dc:creator>
		<pubDate>Fri, 23 Jan 2009 20:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-112876</guid>
		<description>marketing genius for sure, all the press including this post helps a great deal, the price point is a major factor, and the simple fact that fart sounds are funny sometimes. I&#039;d say he got an excellent ROI on that app.</description>
		<content:encoded><![CDATA[<p>marketing genius for sure, all the press including this post helps a great deal, the price point is a major factor, and the simple fact that fart sounds are funny sometimes. I&#8217;d say he got an excellent ROI on that app.</p>
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	<item>
		<title>By: Roorks</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-112384</link>
		<dc:creator>Roorks</dc:creator>
		<pubDate>Tue, 20 Jan 2009 03:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-112384</guid>
		<description>So Joel Comm has finally done something &quot;legitimate enough&quot; that it will pass the wickedfire litmus test? (Which is a subjective test about what a &quot;real&quot; to sell is.)</description>
		<content:encoded><![CDATA[<p>So Joel Comm has finally done something &#8220;legitimate enough&#8221; that it will pass the wickedfire litmus test? (Which is a subjective test about what a &#8220;real&#8221; to sell is.)</p>
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	<item>
		<title>By: CA Results</title>
		<link>http://www.shoemoney.com/2009/01/15/the-ifart-marketing-lesson/#comment-112372</link>
		<dc:creator>CA Results</dc:creator>
		<pubDate>Tue, 20 Jan 2009 02:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3300#comment-112372</guid>
		<description>Well anyone can sell fart apps for money.</description>
		<content:encoded><![CDATA[<p>Well anyone can sell fart apps for money.</p>
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