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	<title>Comments on: Apple Store iPhone App Stats</title>
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	<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/</link>
	<description>Skills to Pay the Bills</description>
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		<title>By: salman</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-159801</link>
		<dc:creator>salman</dc:creator>
		<pubDate>Fri, 02 Jul 2010 03:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-159801</guid>
		<description>ya its a wonderfull</description>
		<content:encoded><![CDATA[<p>ya its a wonderfull</p>
]]></content:encoded>
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		<title>By: iPhoneTeacher</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-126459</link>
		<dc:creator>iPhoneTeacher</dc:creator>
		<pubDate>Mon, 01 Jun 2009 11:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-126459</guid>
		<description>There is a lot of buzz about some independent developers and newbies who have made between $100,000 to $500,000 by simply creating their first iPhone application and putting it up for sale on the online Apple Store.

Steve Demeter made a simple puzzle game called Trism, and in 2 months he earned $250,000. Last December the app called iFart became the number one app on the App Store. It stayed on the top and raked in $9200 each day in profit after Apple&#039;s cut. Then, Ethan Nicholas, developer of the now famous iShoot game, earns $21,000 per day selling his iPhone app. Ethan quit his day job to work full time on the iPhone and he did not even know how to write Objective-C code before he made iShoot.

These are just some of the stories that are causing  a lot of buzz, and people have quit their day jobs to cash in on the opportunity.

However, developing for the iPhone is relatively a new field with a shortage of well structured tutorials and one-on-one mentorship and help. EDUmobile.ORG has been involved with online training in the wireless technology programming field and has launched its iPhone Online Course to meet the shortage of information resources and training.

The course is offered on a once a week basis via Online Video, PDF Documents, One-on-One sessions and Weekly Worksheets. There is also an option to access a remote Mac, for those who do not have access to one.

The iPhone course offered at EDUmobile.ORG is crafted to suite the industry need for beginner and intermediate level developers. After the course completion, developers will be able to create software for iPhone and can optionally  distribute their content through EDUmobile.ORG on the online App Store, and immediately start earning. One can also bid to win the large number of growing projects being posted daily on project bidding sites like Elance and RentACoder.
 
The classes are taught as a combination of various online modules and you get the ability to work on live industry projects, along with an opportunity to be placed in top mobile gaming and mobile application development software companies. A certificate is also offered to all candidates once they complete the course.The Course duration for is between 4 to 12 weeks depending upon the developers past experience in programming.

For those who do not own a Mac, there is a facility offered to remotely login to access a Mac to carry out your programming from a normal PC connected to the Internet. Thus, one does not need to purchase or own a Mac.

The cost for the entire course is  $200, and you can optionally avail of a facility to pay in 3 easy installments. Available slots are fast filling up.</description>
		<content:encoded><![CDATA[<p>There is a lot of buzz about some independent developers and newbies who have made between $100,000 to $500,000 by simply creating their first iPhone application and putting it up for sale on the online Apple Store.</p>
<p>Steve Demeter made a simple puzzle game called Trism, and in 2 months he earned $250,000. Last December the app called iFart became the number one app on the App Store. It stayed on the top and raked in $9200 each day in profit after Apple&#8217;s cut. Then, Ethan Nicholas, developer of the now famous iShoot game, earns $21,000 per day selling his iPhone app. Ethan quit his day job to work full time on the iPhone and he did not even know how to write Objective-C code before he made iShoot.</p>
<p>These are just some of the stories that are causing  a lot of buzz, and people have quit their day jobs to cash in on the opportunity.</p>
<p>However, developing for the iPhone is relatively a new field with a shortage of well structured tutorials and one-on-one mentorship and help. EDUmobile.ORG has been involved with online training in the wireless technology programming field and has launched its iPhone Online Course to meet the shortage of information resources and training.</p>
<p>The course is offered on a once a week basis via Online Video, PDF Documents, One-on-One sessions and Weekly Worksheets. There is also an option to access a remote Mac, for those who do not have access to one.</p>
<p>The iPhone course offered at EDUmobile.ORG is crafted to suite the industry need for beginner and intermediate level developers. After the course completion, developers will be able to create software for iPhone and can optionally  distribute their content through EDUmobile.ORG on the online App Store, and immediately start earning. One can also bid to win the large number of growing projects being posted daily on project bidding sites like Elance and RentACoder.</p>
<p>The classes are taught as a combination of various online modules and you get the ability to work on live industry projects, along with an opportunity to be placed in top mobile gaming and mobile application development software companies. A certificate is also offered to all candidates once they complete the course.The Course duration for is between 4 to 12 weeks depending upon the developers past experience in programming.</p>
<p>For those who do not own a Mac, there is a facility offered to remotely login to access a Mac to carry out your programming from a normal PC connected to the Internet. Thus, one does not need to purchase or own a Mac.</p>
<p>The cost for the entire course is  $200, and you can optionally avail of a facility to pay in 3 easy installments. Available slots are fast filling up.</p>
]]></content:encoded>
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	<item>
		<title>By: Jonclaude</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-111841</link>
		<dc:creator>Jonclaude</dc:creator>
		<pubDate>Fri, 16 Jan 2009 10:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-111841</guid>
		<description>WOW Shoe word of mouth is best type of Marketing in the earh.
I guess so I have to buy Iphone.</description>
		<content:encoded><![CDATA[<p>WOW Shoe word of mouth is best type of Marketing in the earh.<br />
I guess so I have to buy Iphone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The iFart Marketing Lesson - ShoeMoney&#174;</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-111738</link>
		<dc:creator>The iFart Marketing Lesson - ShoeMoney&#174;</dc:creator>
		<pubDate>Thu, 15 Jan 2009 23:09:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-111738</guid>
		<description>[...] Then I found out it was Joel Comms creation and it was burning up the iStore. [...]</description>
		<content:encoded><![CDATA[<p>[...] Then I found out it was Joel Comms creation and it was burning up the iStore. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Apple Store iPhone App Stats</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-111227</link>
		<dc:creator>Apple Store iPhone App Stats</dc:creator>
		<pubDate>Sun, 11 Jan 2009 18:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-111227</guid>
		<description>[...] Apple Store iPhone App Stats [...]</description>
		<content:encoded><![CDATA[<p>[...] Apple Store iPhone App Stats [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Mr. School Fundraising ideas</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-110305</link>
		<dc:creator>Mr. School Fundraising ideas</dc:creator>
		<pubDate>Mon, 05 Jan 2009 19:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-110305</guid>
		<description>This would be a very funny prank to leave your phone by someone in a crowded place and call it, best place would be a glass elevator so you can see the reactions.</description>
		<content:encoded><![CDATA[<p>This would be a very funny prank to leave your phone by someone in a crowded place and call it, best place would be a glass elevator so you can see the reactions.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seo los angeles</title>
		<link>http://www.shoemoney.com/2008/12/18/apple-store-iphone-app-stats/#comment-109062</link>
		<dc:creator>Seo los angeles</dc:creator>
		<pubDate>Sun, 28 Dec 2008 16:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.shoemoney.com/?p=3027#comment-109062</guid>
		<description>jeez</description>
		<content:encoded><![CDATA[<p>jeez</p>
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